![]() ![]() ![]() A luxury car is more expensive to build but then there is less competition. Does it make sense to give people what they want if all your competitors are thinking the same. Sedans are by far the most popular model type. There’s a lot to think about when trying to penetrate the market. Europeans have a love for a nice roadster. Every continent has it’s own simulation of what people are wanting to buy. The economy in GearCity is also impressive. Think about the O-zone layer people.įor gearboxes, how many gears will your box have? Will it focus on providing more torque or top speed or will it look to maximise mileage. With engines, what shape will it be? How many cylinders will it have? Will it be powered by petrol or are you aiming to be the next Elon Musk and want your cars to be powered by electricity? Why is no one buying my electrical car in the year 1910. Will it be a heavy or a light car? Large or small? Will it focus on comfort or strength? Everything has it’s pros and cons. ![]() There’s options such as what body type do you want? Do you want the car to be front-wheeled or all-wheeled drive. What choices that this game gives you is far from basic. You’ll need to create a chassis, an engine, and a gearbox. ![]() There’s nothing that hasn’t been thought about or implemented in this game.Įvery car needs the basics before it can be produced. I’m really impressed by this game considering it seems to have only been made by one person. Creative DesignĬreating cars is really deep. It’s probably for the best that you take care of your employees demands if you don’t want your company imploding in on itself. Sadly, you can’t completely roleplay as Henry Ford. You can always refuse this however, at the risk of them going on strike. You’ll find yourself having to deal with annoyances like setting up a pension system for your employees. If you play this game on the harder difficulties, things get even more wild. Dealing with inflation and rising costs is a particular sore point, especially if you play video games to escape the real world. You’ll have to take into account everything from investing in research, to timing your expansions correctly, to paying employees and having to deal with inflation and rising costs. GearCity takes the word simulator very literally. There’s so many routes that you can choose for your company.ĭo you aim for market domination? Or do you want to carve out your own niche customer base producing luxury vehicles or sports cars? The choice is entirely up too you, and how successful you become, is also up to your own business expertise. In GearCity you can start your new and fledgling car company as far back as the year 1900. It may be a no-thrills type of game but doesn’t make it any less fun. GearCity is a complex business management game that has you starting your own car company. You’ll be starting your own car company and building it from the ground up. Marque creation, spinoffs, and takeovers.GearCity is a niche and fairly unknown game. You can choose a more abstract style, or dive deep and micromanage every detail.ġ20 Years (1440 Months/Turns) of gameplay.Ģ74 Cities with historical economic and population data.ĭynamic consumer demands based on user input. Despite the fidelity of the simulation, once you get the hang of the game it is fairly simple and easy to play. Instead GearCity is a modern descendant of the classic 90s management games Detroit and MotorCity. This is not a typical casual tycoon game. Do you want to make a pickup truck marque in Africa? A Russian supercar company? A German luxury brand? Maybe you want to be a generic marque in America? Or a budget car company in China? Let your imagination free and choose your own path.Īrmed with a realistic economic simulator with historical purchasing power parity per capita, population, and economic data for over 250 cities, GearCity aims to be a hardcore realistic business simulator. GearCity offers a wide variety of design choices and near endless amounts of freedom when running your company. All while hundreds of AI marques attempt to do the same thing. Set marketing and racing budgets, and most importantly stay profitable. Build factories and distribution branches. Manage production lines, supplies, prices, and employees. Design chassis, engines, transmissions, and vehicles. GearCity is an Automobile Manufacturing Business Simulator. Have you ever dreamed of running your own car company? Do you often find yourself drawing vehicle designs on the margins of your papers? Ever wondered what it would be like to be the next Henry Ford or Enzo Ferrari? Now you can with GearCity. ![]()
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